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Gameplay: Every enjoyable aspect about this game is overshadowed by the worst fielding controls of all time. When a ball is struck, the camera focuses on one side of the field or the other, exposing only four infielders. As the defender, you must hit the left button and point towards the player you want to control. It is quite annoying to see a ball shooting between the 2nd baseman and the 1st baseman and you have to push "up" to take control of the 2nd baseman. Then, you must rush him over to the right. This alone hurts the gameplay, but throw in the fact that each fielder has unmarked "zones" they are limited to, and your fun day at the park is in jeopardy. Yes. It is quite possible (and probable) for a ball to land in between the pitcher and the 2nd baseman and they cannot reach it. When you have to take the 1st baseman to run all the way to 2nd, snag the ball, shoot the 2nd baseman an evil glance, and then run him back to first to make the out, you know you are in for it. Luckily for us, the ball and base runners move in slow motion. Not all aspects about this cart are bad, however. You have a nice array of pitches to throw, and you have complete control (according to the laws of physics) over the pitch after it is thrown. Batting options are more limited, and outfielding is flawed, but not as terrible as the infield defense. The ebb and flow feels more like a baseball game than the Realsports' title, but games have a tendency to feel like home run derbies. In my first game against the computer we collectively 7 home runs. Yes, they are exciting, but these guys lugging around the bags move as graceful as overweight cafeteria patrons scrambling out of their seats as the cook yells, "More Peach Cobbler."