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nse against the ghosts through the use of special Power Pellets placed in the corners of the mazes. Once she eats one of these Power Pellets, the tables are turned and it the ghosts who must flee from Ms. Pac-Man, else get eaten and sent back to the regeneration box to become a ghost once more and continue the chase. It sounds fairly simple and it really is. But I have found a problem with the 7800 version of this game. Basically there is an apparent lag in the response of the controls in relation to what is happening on the screen. Sometimes when I direct Ms. Pac-Man to go in one direction, she simply doesn't but does execute it on the next avail turn. I at first felt this was a blame of my old Pro-Line controllers. However, firing this up in emulation only proved to me that it is indeed in the game. This slow controller response begins to fade for some reason once the action gets faster. Perhaps this is simply some bug in timing at the lower levels, but I am not a programmer so I wouldn't know for sure.
