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Interpretation: This category is usually reserved for games that are remakes of arcade games we have played. But I also feel this category applies to games that are supposed to be simulations or represent a specific thing, sports games should fall into this also . Well, F-18 fails totally in this account. The main problem isn't the mission objectives or the enemies. The problem is that I simply do not feel like I am flying in a plane at all! The plane does not bank when you turn...it simply moves left or right in a level plane. When you climb or dive the horizon does not change perspective at all! Again the plane is basically moving straight up and down. It actually feels more like your driving a huge 70's Buick Skylark on Ice than flying a plane at all. Enemies possess zero AI as far as I can tell. The tanks will come from either the left or right hand side of the screen...and either stand totally still or move left or right, but they do not shoot at you or even point a turret in your direction. Planes and helicopters are almost exactly the same. Helicopters don't move and stay in one place...but planes will move at least towards you. The helicopters and planes do launch missiles as you, but they never move left or right or even try and dodge your attacks. Another totally unrealistic feature is the fact that we are flying a semi state of the art fighter jet and yet we are only given two weapons? Yeap, there are no machine guns so standard on actual fighter planes. We have 20 of the same exact missile type of which is never explained in the manual. Also knowing when to drop your cargo and bombs is a guessing game. You basically have to take into account how long it takes the item to drop to the target in addition to your speed. But the lack of a real "Drop" indicator just doesn't make sense. All in all the game doesn't feel like a simulation of any kind. It barely feels like an arcade game since there isn't enough action going on either.