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Gameplay: As I have mentioned before with Meltdown and Sentinel, the Atari Light gun sucks. If you want more to read about that wretched pistol, please do so in one of those reviews. I'm tired of writing about it. Gameplay wise, this game is not too bad at first. It takes you a minute to aim down and to the right of an object to destroy it, but for a few minutes the game is actually fun. Shooting bottles and helpless bunnies may relieve some stress. But, the first game I played was about 15 minutes long, which was plenty long enough. On top of that, I had no idea why it ended. After clearing a board, a screen will come up with total shots, hits, and accuracy for that board, plus the total score. The next board
would hop up, and violence would ensue. After a while, you will start to feel a sensation of, "What is the point here?" Round after round, boring screen after boring screen, the lack of excitement will make it easy to slip off into a bored induced coma. Another problem with the gameplay is that several characters cross the same point on the screen, and only one target will be on the screen at a time. So it is possible to pick off several targets in a row without moving the gun. This game would be good for quadriplegics.