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Gameplay: Gameplay is good, but not great. The fast action of the game is simply impressive. Colors and tiles fly by at a blinding speed. The controls are simple, and easy to master. The frustrating part in all of this to me is the "Stealing the Ball" part of the game. Many times, you'll knock the ball away from your opponent, it bounces off the wall, and goes right back to him. This cycle can happen several times a game, and it gets old. Another thing that is annoying is the stalemate that can happen in the corners of the game board. If the computer is charging towards the goal, and you are ramming him away from the goal, you can easily get caught in the corner. You can stay here until times expires for all he cares, he's not budging. If you are in the lead, you can jam him up...keeping him from scoring, but what fun is that? The game would have benefited from Mills Lane separating the two Ballblazer machines briefly and then yelling, "Let's Get It On!" for the restart of the action. Anyway, to fully enjoy the game, you must concede these types of goals. This is a crippling blow to its fun factor, since there is nothing you can do. Nice touches in gameplay also includes: the varying points from different ranges, shrinking goals, the unique scoring system, and auto turns. Your Ballblazer will always be facing the ball, even when you can't see it. This keeps you from wandering aimlessly like a drunken fool while the computer racks up goals at your expense. Even when you stray away from the ball, the computer will turn you towards the object of desire. Pretty neat.