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Gameplay: Take off and landing are absent in Ace of Aces. To me, this is a huge plus. Flight Simulator games on consoles from this era are just plain stupid, really. There is no way you can replicate the flying experience with the Pro System's limited memory, and Ace of Aces does a good job focusing on things it can do well. Still, there are some whoas in the game, many whoas...I'm afraid. Like I said before, controls are all over the place. Fuel Tanks, missile/machine gun (cough) switches, bomb bay door switches, radars, altimeters, flap controls, rpm controls, fire extinguishers, trim switches, and so on and so forth, are located in 4 different areas. When something is happening quickly, it can be a chore to find the correct screen in a hurry. At least you don't have to fiddle with the 7800 console itself for controls like Tomcat F-14. In that game, you must use the select button and the difficulty switches for gameplay, which really stinks. But what stinks in Ace of Aces is the ultra annoying method you must use to sift from screen to screen. Instead of using the right button which is wasted as a pause button (!!!), you must quickly double press the fire button and press a direction to select another view. This often times this causes you to fire off a precious missile or round of ammo. When these are in short supply, this could cause you to swear. The programmers missed the boat on this, and this really has a negative effect on the fun factor of the game.